The destructible cover system was the big thing for Brothers in Arms. Rambo-style doesn't work in Hell's Highway, gameplay de-emphasizes mindless gunplay as you have to carefully and tactically plan your moves, flank the enemy and coordinate your squad for maximum effectiveness once the gunfight starts. It was unique even back in 2008 and you couldn't really compare it to any game on the market. The shooting in Hell's Highway is not your standard gunplay that can be found in modern titles such as Call of Duty or Battlefield. The feeling of pulling the trigger yourself, the gun kick, and the penetrating bullet were all in tune and each of these elements did its job to create this realistic and special shooting mechanic. Hell's Highway shooting felt snappy, satisfying and gave you this pleasing feeling once the bullet went through heads turning brains into a mushy mess. The first thing that keeps this particular game lively is its shooting feel, that was hands down, one of the best I've experienced. I remember Gearbox Software's and Ubisoft's Brothers in Arms: Hell's Highway as one of these games. Hell's Highway was exactly that, a game that did everything right, turning all of its features in one enjoyable ensemble. These games won't let you down despite sticking to the beaten path. Yes, you will find games that bring innovation and freshen up the industry from time to time but not every game will become a masterpiece, some of them will take the best the table has to offer and build on it. Their gameplay mechanics, storyline, visual presentation, music and sound are all almost perfected that the overall feel you get from these creations can't be anything but a rock solid and fun experience.
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